It looks great, it’s exciting, and it seems like it has a lot to offer, but after a while it can get a little stale, just like most open world games. When I tell you Shakedown: Hawaii is very similar to GTA, I mean it: the top-down perspective, the gameplay, the way you shoot your weapons, even the noise the cars make when they squeal on the road. Perhaps the clothing store manager needs his mannequin punched a few dozen times, or the barber could lose his sick hairdo. Almost everything in Shakedown: Hawaii revolves around money and getting more of it. It looks great, it’s exciting, and it seems like it has a lot to offer, but after a while it can get a little stale, just like most open world games. Just as an example; there is a mission for the son that requires you to play a new video game. Shakedown: Hawaii is one of those games you can have a lot of fun with. Shakedown: Hawaii - "The Consultant" Trailer, Shakedown Hawaii - Gameplay Overview Trailer, 3 Switch Games to Play Since You Can't Play GTA Yet, Shakedown Hawaii Official Full Reveal Trailer, The Best of Nintendo Switch's New Wave of 'Nindie' Games, 5 Minutes of Shakedown Hawaii Gameplay on Nintendo Switch, Shakedown Hawaii - Official Announcement Trailer, Retro City Rampage Dev Announces 16-Bit Sequel, Things Ghost of Tsushima Doesn't Tell You. The other main way of securing Feeble’s position is to buy up everything. They also felt very tight and responsive especially given this style of game. I also found it interesting that you could play as three different characters during the main story. Yet this combination provides an interesting power trip that also manages to act as a somewhat successful critique of the woes of contemporary business practices. As the head of the Feeble Corporation who has clearly been far too busy living the life excess. All Rights Reserved. It’s the empire building side of the game that is truly the strongest part of the game for me. Required fields are marked *, Also...we play entirely too many video games (is there really such a thing, though?! Lastly is the business consultant. You can choose to use the right analogue stick, essentially making it a twin stick shooter. Shakedown: Hawaii is the spiritual sequel to indie sensation Retro City Rampage. We encourage you to read our updated PRIVACY POLICY and COOKIE POLICY. There is quite a lot to do in Shakedown: Hawaii and the game tries to make the missions as varied as it can, despite still fundamentally conforming to the sequence of drive to X, shoot some people, collect/destroy Y. Archived. Everything ran very smooth in both handheld and docked mode, which is always nice to report. The soundtrack is absolutely spot on. Despite having lots of buttons and control options, I found they were mapped really well and intuitive. Unlike GTA games that are often tales of rags to riches, Shakedown: Hawaii starts off with a character who is already incredibly well off, though that fortune is at risk when the conglomerate has finally been exposed to the modern trends of the market. Though I feel with the sheer wealth of content on offer here, I can say the price is pretty fair. Discussion. From the heavier tones during missions, to the almost elevator style music whilst in the shops, it just works. Feeble Multinational has it’s fingers in many markets like retail stores, taxi services, and video rental stores. A lot of the shakedowns are reused challenges and dialogue, and while there are a lot of awesome detailed items to look at while you’re driving around, a lot of that is reused as well. It doesn’t come off as simply a nostalgic throwback, instead, it demonstrates how effective this art style can be when paired with the right gameplay and overarching narrative. You control your character with the left analogue stick, jump with B, enter/exit vehicles with X and attack with Y. They’ve added an auto lock on system by simply pressing Y to shoot, which comes in very handy.